Table of Contents

Class Callout

Namespace
ScottPlot.Plottables
Assembly
ScottPlot.dll
public class Callout : LabelStyleProperties, IPlottable, IHasArrow
Inheritance
Callout
Implements
Inherited Members
Extension Methods

Properties

ArrowAnchor

public ArrowAnchor ArrowAnchor { get; set; }

Property Value

ArrowAnchor

ArrowColor

[Obsolete("use ArrowLineColor and ArrowFillColor", true)]
public Color ArrowColor { get; set; }

Property Value

Color

ArrowFillColor

public Color ArrowFillColor { get; set; }

Property Value

Color

ArrowLineColor

public Color ArrowLineColor { get; set; }

Property Value

Color

ArrowLineWidth

public float ArrowLineWidth { get; set; }

Property Value

float

ArrowMaximumLength

public float ArrowMaximumLength { get; set; }

Property Value

float

ArrowMinimumLength

public float ArrowMinimumLength { get; set; }

Property Value

float

ArrowOffset

public float ArrowOffset { get; set; }

Property Value

float

ArrowPlottable

public Arrow ArrowPlottable { get; }

Property Value

Arrow

ArrowStyle

public ArrowStyle ArrowStyle { get; set; }

Property Value

ArrowStyle

ArrowWidth

public float ArrowWidth { get; set; }

Property Value

float

ArrowheadAxisLength

public float ArrowheadAxisLength { get; set; }

Property Value

float

ArrowheadLength

public float ArrowheadLength { get; set; }

Property Value

float

ArrowheadWidth

public float ArrowheadWidth { get; set; }

Property Value

float

Axes

This object performs coordinate/pixel translation at render time based on the latest data area. It stores the axes to use for this plottable and also the data area (in pixels) updated just before each render. If this object is null it will be constructed using the default X and Y axes at render time.

public IAxes Axes { get; set; }

Property Value

IAxes

Bold

public bool Bold { get; set; }

Property Value

bool

FontSize

public float FontSize { get; set; }

Property Value

float

IsVisible

Toggles whether this plottable is shown and contributes to the automatic axis limit detection. The calling method will check this variable (it does not need to be checked inside the Render method).

public bool IsVisible { get; set; }

Property Value

bool

LabelPlottable

public Text LabelPlottable { get; }

Property Value

Text

LabelStyle

public override LabelStyle LabelStyle { get; set; }

Property Value

LabelStyle

LastRenderRect

public PixelRect LastRenderRect { get; }

Property Value

PixelRect

LegendItems

Items which will appear in the legend

public IEnumerable<LegendItem> LegendItems { get; }

Property Value

IEnumerable<LegendItem>

Text

public string Text { get; set; }

Property Value

string

TextBackgroundColor

public Color TextBackgroundColor { get; set; }

Property Value

Color

TextBorderColor

public Color TextBorderColor { get; set; }

Property Value

Color

TextBorderWidth

public float TextBorderWidth { get; set; }

Property Value

float

TextColor

public Color TextColor { get; set; }

Property Value

Color

TextCoordinates

public Coordinates TextCoordinates { get; set; }

Property Value

Coordinates

TextPixel

public Pixel TextPixel { get; }

Property Value

Pixel

TipCoordinates

public Coordinates TipCoordinates { get; set; }

Property Value

Coordinates

TipPixel

public Pixel TipPixel { get; }

Property Value

Pixel

Methods

CalculateClosestAttachPoint()

public Coordinates CalculateClosestAttachPoint()

Returns

Coordinates

GetAxisLimits()

Return the 2D area (in coordinate space) occupied by the data contained in this plottable

public AxisLimits GetAxisLimits()

Returns

AxisLimits

Render(RenderPack)

Draw the data from this plottable into the data area defined in the Axes. By default the surface is already clipped to the data area, but this can be cleared inside the plottable.

public virtual void Render(RenderPack rp)

Parameters

rp RenderPack