Class Callout
- Namespace
- ScottPlot.Plottables
- Assembly
- ScottPlot.dll
public class Callout : LabelStyleProperties, IPlottable, IHasArrow
- Inheritance
-
Callout
- Implements
- Inherited Members
- Extension Methods
Properties
ArrowAnchor
public ArrowAnchor ArrowAnchor { get; set; }
Property Value
ArrowColor
[Obsolete("use ArrowLineColor and ArrowFillColor", true)]
public Color ArrowColor { get; set; }
Property Value
ArrowFillColor
public Color ArrowFillColor { get; set; }
Property Value
ArrowLineColor
public Color ArrowLineColor { get; set; }
Property Value
ArrowLineWidth
public float ArrowLineWidth { get; set; }
Property Value
ArrowMaximumLength
public float ArrowMaximumLength { get; set; }
Property Value
ArrowMinimumLength
public float ArrowMinimumLength { get; set; }
Property Value
ArrowOffset
public float ArrowOffset { get; set; }
Property Value
ArrowPlottable
public Arrow ArrowPlottable { get; }
Property Value
ArrowStyle
public ArrowStyle ArrowStyle { get; set; }
Property Value
ArrowWidth
public float ArrowWidth { get; set; }
Property Value
ArrowheadAxisLength
public float ArrowheadAxisLength { get; set; }
Property Value
ArrowheadLength
public float ArrowheadLength { get; set; }
Property Value
ArrowheadWidth
public float ArrowheadWidth { get; set; }
Property Value
Axes
This object performs coordinate/pixel translation at render time based on the latest data area. It stores the axes to use for this plottable and also the data area (in pixels) updated just before each render. If this object is null it will be constructed using the default X and Y axes at render time.
public IAxes Axes { get; set; }
Property Value
Bold
public bool Bold { get; set; }
Property Value
FontSize
public float FontSize { get; set; }
Property Value
IsVisible
Toggles whether this plottable is shown and contributes to the automatic axis limit detection. The calling method will check this variable (it does not need to be checked inside the Render method).
public bool IsVisible { get; set; }
Property Value
LabelPlottable
public Text LabelPlottable { get; }
Property Value
LabelStyle
public override LabelStyle LabelStyle { get; set; }
Property Value
LastRenderRect
public PixelRect LastRenderRect { get; }
Property Value
LegendItems
Items which will appear in the legend
public IEnumerable<LegendItem> LegendItems { get; }
Property Value
Text
public string Text { get; set; }
Property Value
TextBackgroundColor
public Color TextBackgroundColor { get; set; }
Property Value
TextBorderColor
public Color TextBorderColor { get; set; }
Property Value
TextBorderWidth
public float TextBorderWidth { get; set; }
Property Value
TextColor
public Color TextColor { get; set; }
Property Value
TextCoordinates
public Coordinates TextCoordinates { get; set; }
Property Value
TextPixel
public Pixel TextPixel { get; }
Property Value
TipCoordinates
public Coordinates TipCoordinates { get; set; }
Property Value
TipPixel
public Pixel TipPixel { get; }
Property Value
Methods
CalculateClosestAttachPoint()
public Coordinates CalculateClosestAttachPoint()
Returns
GetAxisLimits()
Return the 2D area (in coordinate space) occupied by the data contained in this plottable
public AxisLimits GetAxisLimits()
Returns
Render(RenderPack)
Draw the data from this plottable into the data area defined in the Axes. By default the surface is already clipped to the data area, but this can be cleared inside the plottable.
public virtual void Render(RenderPack rp)
Parameters
rp
RenderPack