Class HittablePlottableDecorator
- Namespace
- ScottPlot.Plottables
- Assembly
- ScottPlot.dll
This class wraps an IPlottable to give it a pixel-based hit detection map that can be used for mouse interaction
public class HittablePlottableDecorator : IPlottable, IDisposable
- Inheritance
-
HittablePlottableDecorator
- Implements
- Derived
- Inherited Members
- Extension Methods
Constructors
HittablePlottableDecorator(IPlottable)
public HittablePlottableDecorator(IPlottable plottable)
Parameters
plottable
IPlottable
Properties
Axes
This object performs coordinate/pixel translation at render time based on the latest data area. It stores the axes to use for this plottable and also the data area (in pixels) updated just before each render. If this object is null it will be constructed using the default X and Y axes at render time.
public IAxes Axes { get; set; }
Property Value
IsVisible
Toggles whether this plottable is shown and contributes to the automatic axis limit detection. The calling method will check this variable (it does not need to be checked inside the Render method).
public bool IsVisible { get; set; }
Property Value
LegendItems
Items which will appear in the legend
public IEnumerable<LegendItem> LegendItems { get; }
Property Value
Source
public IPlottable Source { get; }
Property Value
Methods
Dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
public void Dispose()
GetAxisLimits()
Return the 2D area (in coordinate space) occupied by the data contained in this plottable
public AxisLimits GetAxisLimits()
Returns
IsHit(Pixel, float)
Returns true if the plottable is within radius
pixels of the given pixel
public bool IsHit(Pixel pixel, float radius)
Parameters
Returns
Render(RenderPack)
Draw the data from this plottable into the data area defined in the Axes. By default the surface is already clipped to the data area, but this can be cleared inside the plottable.
public virtual void Render(RenderPack rp)
Parameters
rp
RenderPack