Class Annotation
- Namespace
- ScottPlot.Plottables
- Assembly
- ScottPlot.dll
public class Annotation : LabelStyleProperties, IPlottable
- Inheritance
-
Annotation
- Implements
- Inherited Members
- Extension Methods
Properties
Alignment
public Alignment Alignment { get; set; }
Property Value
Axes
This object performs coordinate/pixel translation at render time based on the latest data area. It stores the axes to use for this plottable and also the data area (in pixels) updated just before each render. If this object is null it will be constructed using the default X and Y axes at render time.
public IAxes Axes { get; set; }
Property Value
FractionRect
The annotation will be placed inside this fractional portion of the data area according to Alignment and PixelOffset
public FractionRect FractionRect { get; set; }
Property Value
IsVisible
Toggles whether this plottable is shown and contributes to the automatic axis limit detection. The calling method will check this variable (it does not need to be checked inside the Render method).
public bool IsVisible { get; set; }
Property Value
Label
[Obsolete("Interact properties in this class (e.g., LabelFontColor) or properties of LabelStyle")]
public LabelStyle Label { get; set; }
Property Value
LabelStyle
public override LabelStyle LabelStyle { get; set; }
Property Value
LegendItems
Items which will appear in the legend
public IEnumerable<LegendItem> LegendItems { get; }
Property Value
OffsetX
public float OffsetX { get; set; }
Property Value
OffsetY
public float OffsetY { get; set; }
Property Value
PixelOffset
public PixelOffset PixelOffset { get; set; }
Property Value
Text
public string Text { get; set; }
Property Value
Methods
GetAxisLimits()
Return the 2D area (in coordinate space) occupied by the data contained in this plottable
public AxisLimits GetAxisLimits()
Returns
Render(RenderPack)
Draw the data from this plottable into the data area defined in the Axes. By default the surface is already clipped to the data area, but this can be cleared inside the plottable.
public virtual void Render(RenderPack rp)
Parameters
rp
RenderPack