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LineStyle | LineStyle = new() [get, set] |
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float | LineWidth [get, set] |
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Color | LineColor [get, set] |
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LinePattern | LinePattern [get, set] |
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FillStyle | FillStyle = new() [get, set] |
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Color | FillColor [get, set] |
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Color | FillHatchColor [get, set] |
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IHatch? | FillHatch [get, set] |
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ArrowAnchor | Anchor = ArrowAnchor.Center [get, set] |
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bool | IsVisible = true [get, set] |
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float | ArrowWidth = 7 [get, set] |
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float | ArrowheadAxisLength = 15 [get, set] |
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float | ArrowheadLength = 20 [get, set] |
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float | ArrowheadWidth = 20 [get, set] |
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float | MinimumLength = 0 [get, set] |
| The arrow will always be rendered to be at least this long (in pixels). If too small, its base will move away from the tip.
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float | MaximumLength = float.MaxValue [get, set] |
| The arrow will always be rendered to its length never exceeds this value (in pixels). If too large, its base will move toward the tip.
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float | Offset = 0 [get, set] |
| Back the arrow away from its tip along its axis by this many pixels.
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◆ Render()
void ScottPlot.ArrowStyle.Render |
( |
SKCanvas |
canvas, |
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PixelLine |
line, |
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SKPaint |
paint |
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) |
| |
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inline |
◆ Anchor
◆ ArrowheadAxisLength
float ScottPlot.ArrowStyle.ArrowheadAxisLength = 15 |
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getset |
◆ ArrowheadLength
float ScottPlot.ArrowStyle.ArrowheadLength = 20 |
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getset |
◆ ArrowheadWidth
float ScottPlot.ArrowStyle.ArrowheadWidth = 20 |
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getset |
◆ ArrowWidth
float ScottPlot.ArrowStyle.ArrowWidth = 7 |
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getset |
◆ FillColor
Color ScottPlot.ArrowStyle.FillColor |
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getset |
◆ FillHatch
IHatch? ScottPlot.ArrowStyle.FillHatch |
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getset |
◆ FillHatchColor
Color ScottPlot.ArrowStyle.FillHatchColor |
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getset |
◆ FillStyle
FillStyle ScottPlot.ArrowStyle.FillStyle = new() |
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getset |
◆ IsVisible
bool ScottPlot.ArrowStyle.IsVisible = true |
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getset |
◆ LineColor
Color ScottPlot.ArrowStyle.LineColor |
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getset |
◆ LinePattern
LinePattern ScottPlot.ArrowStyle.LinePattern |
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getset |
◆ LineStyle
LineStyle ScottPlot.ArrowStyle.LineStyle = new() |
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getset |
◆ LineWidth
float ScottPlot.ArrowStyle.LineWidth |
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getset |
◆ MaximumLength
float ScottPlot.ArrowStyle.MaximumLength = float.MaxValue |
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getset |
The arrow will always be rendered to its length never exceeds this value (in pixels). If too large, its base will move toward the tip.
◆ MinimumLength
float ScottPlot.ArrowStyle.MinimumLength = 0 |
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getset |
The arrow will always be rendered to be at least this long (in pixels). If too small, its base will move away from the tip.
◆ Offset
float ScottPlot.ArrowStyle.Offset = 0 |
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getset |
Back the arrow away from its tip along its axis by this many pixels.
The documentation for this class was generated from the following file:
- ScottPlot/src/ScottPlot5/ScottPlot5/Primitives/ArrowStyle.cs